Joe Binns

Full Stack
Software Engineer

Turning ideas into
high-performance web applications.

Designing and building mobile apps
people actually enjoy using.

Bringing worlds to
life through game development.

Linkedin
Portrait of Joe Binns

Software Developer focused on web, mobile, and game development.

Built an AI-based fitness app
Developed full-stack web applications
Experience with Unity & Unreal Engine
Strong background in JavaScript, C#, and APIs

Web Development

HTML
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Structured all web applications and layouts
CSS
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Built responsive designs and UI animations
JavaScript
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Core logic for dynamic and interactive features
Node.js
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Built backend services and API endpoints
React
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Developed reusable UI components and state-driven interfaces
REST APIs
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Designed and integrated client-server communication

Mobile Development

Android Studio
●●●●●
Developed and tested native Android applications
Flutter
●●●●○
Built cross-platform mobile apps from a single codebase
RevenueCat
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Implemented subscriptions and in-app purchase systems
Firebase
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Handled authentication, Firestore database, and hosting
Supabase
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Backend services with PostgreSQL and real-time APIs

Game Development

Unity
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Created gameplay systems and interactive prototypes
Unreal Engine
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Developed combat systems and game mechanics
C#
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Primary scripting language for Unity development
C++
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Used for Unreal Engine logic and performance systems
Mixamo
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Applied character rigging and animation workflows

Tools & Other

Java
●●●●○
Used in academic projects and backend logic
GitHub
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Version control and collaborative development
Figma
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Designed UI layouts and interactive prototypes
Stripe
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Integrated payment processing into applications
JIRA
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Managed tasks and agile development workflows

Recent Projects

A few projects that show my experience across AI, web development, mobile apps, and game development.

Capstone Project

AI-Powered Assistant

April 2025 - September 2025

Full stack assistant integrating an AI model with structured data, focused on accuracy and real-world usability.

  • Integrated AI model with backend data systems
  • Debugged incorrect outputs by validating against database records
  • Resolved data inconsistencies impacting model accuracy
  • Communicated issues and fixes to client with clear examples
AI Integration Databases Debugging Full-Stack Data Validation
Mobile App

BodyFlow AI

January 2024 – Present

AI-powered fitness app that creates personalized workout and nutrition plans for users on iOS and Android.

  • Built cross-platform mobile app with Flutter
  • Integrated AI-generated fitness and meal planning features
  • Implemented user accounts, subscriptions, and backend data storage
Flutter Supabase RevenueCat Google Cloud JSON
Machine Learning

Emotion Detection Model

September 2023 – January 2024

Trained a facial emotion recognition model that reached 81% classification accuracy.

  • Used FER2013 facial expression dataset
  • Improved model performance using PCA and GridSearchCV
  • Implemented deep learning model with Keras and TensorFlow
Python Scikit-learn Keras TensorFlow FER2013
Web Platform

Course Showcase

May 2023 – September 2023

Web platform for browsing, previewing, and accessing course website templates.

  • Created interactive previews for website templates
  • Organized template details, use cases, and quick-start options
  • Focused on usability and clear information structure
HTML CSS JavaScript WordPress
Game Development

Flame Saber

October 2025 – December 2025

Fast-paced Unreal Engine combat game focused on enemy waves, blocking, and combo-based fighting.

  • Built combat mechanics including combos, blocking, and parries
  • Designed AI-controlled enemy waves and difficulty progression
  • Created a volcanic arena with dynamic environment elements
Unreal Engine 5.3 Blueprints AI Systems Game Design